Scene Tree Panel
This panel displays the current scene tree. You can choose to hide or show meshes (geometries) using the bottom menu. The scene tree also displays materials assigned to meshes:
The nodes are displayed gray, while the meshes are white. Materials are at the right of the meshes and can be hidden using the View menu at the bottom. You can hide and show nodes by checking the boxes next to them.
You can also display a popup menu by right-clicking the node in the scene tree:
Here’s what you can do with the menu:
- Cut, Copy, Paste, Delete - these are the standard operations that you can do with nodes;
- Extract meshes - if you select some meshes and click that item, Owlet will make a new node and put all the selected meshes there. This way you can re-group the scene;
- Expand Selected, Expand Selected And Children, Collapse Selected - these items let you control the scene tree itself.
You can also access some of these items using the Edit menu in the main menu bar.