Sphere shape has two options to control:

  • Radius - radius of the sphere
  • Solid - switched between a solid and hollow spheres
  • Thickness - defines the thickness of the hollow shpere walls
  • Level of details - defines how smooth the sphere is

Sphere is a very simple shape and has just one material.


Here is a sample script that creates a sphere object:

var m = scene.root.addMesh("sphere", "generator.simple.sphere");
var g = m.generator;
g.radius = 20;
g.lod = 3;
g.solid = false;
t.thickness = 1;