What is Owlet?
Owlet is a standalone, unbiased, physically-based raytracing renderer. It loads 3D models in many common formats, allows you to compose the scene and setup materials, and then renders resulting images using our state-of-the-art raytracing engine. Owlet provides a sophisticated materials system with support of multi-layer reflection, refraction, subsurface scattering, absorbtion, thin-film interference, image-based lighting and much more. On the other hand, Owlet comes with a growing library of 400+ ready-to-use materials and textures, so you don't have to start from scratch.
Despite the number of features, Owlet tries to be an easy tool for the end user. Like with our other applications, we invest a lot of effort to make sure your Owlet learning curve will not be steer and you can get up to the speed in a short time.
Main Owlet Features
Owlet is a standalone application, so it means it supports the 3D editing software you use, be it a free application, commercial software or even a custom-made one. Owlet loads standard 3D formats like OBJ, Collada, FBX, 3DS etc that your 3D editor is able to export. You can even change your 3D editor, but still rely on Owlet no matter what.
Advanced Rendering Engine
Owlet features a state of the art physically-based raytracing rendering engine. That means we simulate light passing through objects exactly as it happens in the real world. We apply the same principles, as mother-nature, so the result you get is basically the same as if you see it with your own eyes.
Our complex multi-layered materials can do virtually anything you may need. Bump, advanced reflections, thin-film interference, refractions, absorption and subsurface scattering, anisotropy, file-based ior options, light emission, masks, groups - just pretty much everything you may need to make a perfect scene.
Owlet loads OBJ, Collada, FBX, 3DS, STL, PLY and DXF 3D file formats. As for images, Owlet supports PNG, JPEG, TIFF, PSD and BMP formats with CMYK color profiles where available. Owlet also supports HDR and EXR high-definition range formats and AI and PDF files as textures.
Owlet allows you to configure almost any aspect of the camera like if you have a real one. This includes the depth of field option with the control of the diaphragm size and the number of blades. Right click with alt/option key to focus on the clicked object.
Materials may have as many layers as you need, grouped with masks, so you can make a really complex material when needed. Owlet renders materials layer by layer exactly as your graphics editor works with the artwork. If light goes through the last layer, it refracts inside the medium.
Owlet supports both image-based lighting and light-emissive materials. For simple scenes all you need is an HDR environment image, while for the complex scenes you can turn any geometry into a light source with color and intensity to perfectly control the rendered image.
Owlet provides a scene tree displaying all the nodes and meshes. You can edit transformations using gizmo or by entering values, you can hide or show nodes, clone or delete them. Owlet can also generate normals and UV-mapping if a scene misses them.
Owlet supports rendering to resolutions up to 16384x16384 pixels with a "Good Enough" button that you can press when you are happy with the image you see. Multi-layer output, normal and depth maps, material and object maps are also supported.
Owlet comes with 400+ built-in materials, including plastics, paints, metals, papers, glasses, liquires, stones, woods and lights. It also features some useful textures for anisotropy, wood, stone, paper, background and environments. That's a good start, just add some yours to make it perfect!
Owlet allows you to save a snapshot of the current scene, including camera and objects position, assigned materials and visibility information. You can then easily switch between snapshots having multiple scene compositions in one scene.
How It Works?
1. You load a 3D file in one of the supported formats to Owlet.
2. You clean it up, or add/import missed parts and compose the scene.
3. You drag and drop materials from the library to color-up the shape.
4. You render the scene and save the resulting image.
Owlet is a perfect solution when you need to render a 3D shape without having a 3D editor or any 3D editing experience. Say if you download a shape from a site, or someone makes it for you - Owlet lets you visually enhance the model and make nice raytraced images of it.
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