Once Origami traced out all the paths in the dieline, but before it starts folding the shape, it converts the paths into the 3D mesh of flat, unfolded dieline.
Origami uses quite a smart algorithm to do so and in most cases everything works just fine. However, there is a chance that something goes wrong and Origami will not be able to convert paths to a 3D mesh. That’s when you get the “triangulation failed” error.
Please contact us if you get this error. This is most likely the problem of the folding engine and we’d like to see the dieline that caused it. Please share your Illustrator project or saved Origami scene, so we can reproduce it here and fix the problem or the dieline.
Want More Hints?
- Empty Layout — why there is no dieline visible?
- Path Is Not Closed — the dieline needs a solid, continuous outline path;
- Intersecting Holes — holes must not overlap;
- Overlapping Lines — cut and crease lines must not overlap, as well;
- Outside Hole — all holes must be inside the outline path;
- Invalid Crease — crease lines have limitations;
- Impossible Shape — some shapes simply don’t exist;
- Misaligned Elements — ends must meet, perfectly;
- Elements Are Too Small — keep dieline paths simple;
- Interesting Curved Cuts — it might not be easy;
- Triangulation Failed — Origami fails to make a 3D mesh of a dieline;
- Z–Fighting — what to do with overlapping polygons.
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