News
Owlet 1.8 (beta)
17 Jul 2019
This is a beta version of Owlet 1.8 showing a very promising feature and we need your feedback on it. It also fixes some problems you reported, so the update is definitely worth trying. Although it is beta, the software is stable enough for production work.
Barcode 1.12.1
11 Jul 2019
This is a stable release of the new font size parameters beta-tested in version 1.12. See here for more details. This version also has new system requirements, so keep reading if you use an old operating system.
Barcode 1.12 (beta)
24 Jun 2019
This update adds text customization options to UPC, EAN and ISBN barcodes. It also improves update checking and operating system compatibility for both Mac and Windows.
Boxshot 5.0.8
06 Jun 2019
After about three months of beta-testing we are proud to announce that Boxshot 5 is officially released! It took us almost a year, but the new version is well worth the waiting. Keep reading for more details, especially if you haven’t tried the beta yet.
Boxshot 5.0.7
25 May 2019
Here come some bugfixes for the problems you reported. No new features, just housekeeping stuff. We also believe the nasty crash has been fixed in this update, so please let us know if it happens again.
Boxshot 5.0.6
18 May 2019
This update fixes various minor issues and adds a nice feature that must be there before we release version 5 to the public.
Origami 2.9.1
06 May 2019
This minor update fixes some problems discovered in version 2.9. Details are inside, keep reading.
Boxshot 5.0.5
04 May 2019
In this version we added many raytracing-related parameters to the settings window, so you can fine-tune the process when needed. We also improved OpenGL preview and fixed some issues. Read on for more details.
Boxshot 5.0.4
27 Apr 2019
We keep improving OpenGL preview. This update adds environment lighting and antialiasing so OpenGL scenes look even better than before. It also fixes some problems that you reported. More details are inside.
Boxshot 5.0.3
20 Apr 2019
This is another update targeting OpenGL preview, but it also improves user interface and fixes some problems you reported. More information is inside, as usual.