Dieline Box
Compared to other built–in boxes (like simple or rounded boxes), the dieline box is based on real dieline and you can even fold it up and down.
Making the Dieline Box
Open the Boxes category in the Shapes panel on the left, you will see the Dieline Box shape in the list:
Drag the dieline box icon into the scene to create the shape.
That’s it, let’s check the parameters panel on the right.
Dieline Box Parameters
The very first parameter of the dieline box shape is Box Type which lets you choose from the dielines built into Boxshot. If you want more dielines, consider trying our Origami Dieline Software or the Online Dieline Maker, depending on your needs. Boxshot has a very limited and basic set of dielines compared to them.
The next parameter is Dimensions and it defines if the measurements you provide below are:
- Inner — taken inside the box, and the walls go outside and take some space out there;
- Outer — taken outside the box, and the walls go inside and use the inner space of the box;
- Dieline — the dimensions are of the dieline itself and the thickness is added both inside and outside the box.
Then goes the Folding parameter that lets you unfold the box into the flat sheet and fold it back. This helps if you need assembling instructions or want a semi–opened box rendering.
The rest of the block is filled with the parameters of the dieline itself. This includes the dimensions of the box, flap size and so on.
Artwork Section
Compared to most of the other Boxshot shapes, the Dieline Box does not allow you to modify its sides separately. As it is folded from a single flat sheet of paper, you need to provide all the artwork in one image per side.
As the dieline depends on the box dimensions and other parameters, Boxshot lets you make the artwork template that you can then fill with the real artwork and load back in the Materials panel on the right.
You can reserve some space around the template using the Padding parameter, then click the Export Template button to get the template saved.
Once the artwork is ready, simply drag it onto the box and see it fits.
Paper Settings
The last section is about the paper thickness. You can adjust how thick is the paper and configure the flute behaviour in case if you make cardboard boxes.
Folding
Let’s switch the Box Type parameter to the ECMA box and see what happens:
Note that this box type has less parameters on the right. Each dieline has its own settings. The box itself looks pretty simple, but let’s change the folding slider a bit. It is 100% now (so fully folded), let’s slowly move it to 91%:
You see the top is now open, you see the flaps and can look inside the box. Keep moving the Folding slider to the left and you’ll end up with this:
The box becomes the flat sheet at 0% folding. Everything in between is the folding stages that might help if you need a folding instruction for the box.
More Dielines?
Once again, Boxshot provides a limited set of most common dielines. If you want more — consider trying our Origami and Dieline Maker software.
More Tutorials
Rendering
- Realistic Rendering — improving scenes visual appearance;
- Lighting — control environment and directional lighting;
- Saturated Reflection — make "rich" colorful reflections;
- Floor Reflection — reflecting scene objects in the floor;
- Job Manager — rendering jobs later;
- GPU Rendering — rendering scenes faster on GPU;
- Rendering Time and Quality — getting more control on rendering;
- Simple and Realistic Lighting — speeding up scene rendering.
Materials
- Texture Slots — how to use texture slots in Boxshot;
- Glass Materials — how to make semi–transparent objects look attractive;
- UV–Spot — how to make a UV–spot effect easily;
- Foil Effect — how to add foil–finishing to your shapes;
- Bump — adding relief to your materials;
- Copying Materials — how to copy materials to other shapes;
- Custom Materials — extend the materials library with your own ones;
- Semi–Transparent Labels — making semi–transparent and partial labels;
- Boxshot Materials — more details about Boxshot materials.
Features
- Decals — applying decals and configuring them;
- Bump Decals — applying bump where it is needed;
- Depth Of Field — adding more realism to your renderings;
- Tools — read more about Boxshot tools;
- Managing Images — how to manage image files used by Boxshot projects;
- Shapes Instances — creating lightweight copies of other shapes;
- Model Editor — edit embedded models in many ways;
- Shrink Wrap — heat–shrink film simulation for objects wrapping;
- Physics Simulation — applying gravity to your scene;
- Palletize — arrange scene objects for the pallet;
- Snapshots — save scene state to re–use it later;
- Translation — teach Boxshot to speak your language;
- Vector Artwork — how to maintain the quality of vector artwork.
Shapes
- Lathe Objects — making symmetrical objects using revolving curves;
- Loft Objects — making custom objects with 2D cross–sections;
- 3D Text — making 3D text objects in Boxshot;
- Extruded Objects — how to make thick 3D object of your flat 2D curve;
- Conical Labels — making conical labels with distorted artwork;
- Dieline Box — a very realistic dieline–based box;
- Custom Shapes — adding custom shapes to the left panel;
- Third Party Shapes — importing third party shapes to Boxshot.