Oscillation animation is useful to better show the shape by tilting it a bit. This way you can see reflection moving along the shape which is good for glossy surfaces.
You can render looped oscillation animation in Boxshot by clicking Render → Oscillation Animation in the menu.
At the first step you will see the oscillation parameters:
Here you can control the oscillation along two axes: vertical and horizontal. The parameters sets are the same for both axis:
- Amplitude — defines the maximum angle the shape rotates;
- Speed — controls how fast the shape rotates around the axis;
- Phase — lets you shift the rotation in time.
Boxshot displays the animation preview in background, so you can visually control the process.
The Duration group lets you configure the animation length by providing the number of frames and how many frames per second you need. Note that you may need hundreds of frames for smooth animation. See the animation preview to get the idea of how smooth your animation is.
Click Next when you finish the animation setup.
As with any other animation, at the last step you configure the rendering resolution and quality:
Setup the parameters exactly as you do for manual rendering and click the Enqueue button to create a “render later” job for the oscillation animation.
Here you can read more about rendering jobs.
More Batch Rendering Tutorials
- Turntable Animation — render fly–around animations;
- Transition Animation — render transition from one snapshot to another;
- Oscillation Animation — render camera oscillation animations;
- Batch Rendering — render the same scene with multiple artwork;
- Command Line Rendering — render projects from command line;
- Job Files — make and render batch jobs with code.