18 May 2019
This update fixes various minor issues and adds a nice feature that must be there before we release version 5 to the public.
Of course we couldn’t just add Good Enough button to the rendering window without adding its Render More complement. Done, you’ll see that button right next to the saving button in the rendering window. It runs another rendering cycle on top of the existing image, further improving its quality.
This means you can effectively pause the rendering when necessary, save the results and continue rendering.
We improved OpenGL preview even further to better display semi-transparent objects, especially on transparent background.
Some OpenGL-related issues have also been fixed, so you should expect more stable graphics after installing this update.
Here is the list of other things done in this version:
Overall, we’re getting closer to fixing all the current problems of the beta version and this means version 5 will be officially released quite soon. Please keep testing this update and contact us if you have any problems with it.
We have a public forum where you can share your feedback on this update.