Blog

Owlet 1.3.2

14 Feb 2017

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This update fixes snapshots import from Boxshot and improves some user interface issues on the latest macOS Sierra. Hope this is the last 1.3.X update :)

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Owlet 1.3.1

12 Feb 2017

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This highly-recommended update fixes a crash in material editor that sometimes happens while editing material tree.

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Owlet 1.3

09 Feb 2017

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Our little bird starts spreading its wings and we hope this is the last "beta" version of the software. This update comes with some long-awaited features, so keep reading for the details.

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Introducing Koru

20 Dec 2016

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Some of you may noticed that extra button on the main page of the site. Well, today we release a very first preview of our new application named Koru. Click "Read More" for more details.

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Barcode 1.6

24 Nov 2016

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We've added NDC (National Drug Code) symbology and also improved some other aspects of the application. Read on for more information.

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Origami 2.3.2 - Locked layer issue fixed, again

17 Nov 2016

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Thanks for your feedback, we've found some other scenarios where Illustrator CC 2017 fails to rasterize the artwork. We're in contact with Adobe and it seems to be an Illustrator issue after all. We've worked it around once more and so far we found no way to fail it again.

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Origami 2.3.1 - Locked layer issue fixed

16 Nov 2016

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Some of you may get errors while using locked Origami layers with the latest Illustrator CC 2017. This update fixes that, so no more workarounds required.

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Origami 2.3 - Illustrator CC 2017 Compatibility Update

03 Nov 2016

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Adobe has just released an update to their Illustrator software, so here is the updated Origami.

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Boxshot 4.12

13 Oct 2016

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This version comes with a new oscillation animation and a long-awaited multiple sides batch rendering. We also added some new shapes and fixed bugs here or there and are completely satisified with the result. Hope you will like it, as well :)

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Origami 2.2 - An Unexpected Release

28 Jun 2016

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OK, here is the update that adds support for Illustrator 2015.3 and also some other features. We tried our best :)

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